Lonesome Village - Kickstarter Demo Mac OS

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  1. Lonesome Village - Kickstarter Demo Mac Os Download
  2. Lonesome Village - Kickstarter Demo Mac Os X

LEGO fans Jason Allemann (jkbrickworks.com) and Michael Gale (brickdimensions.com) have been developing a new, LEGO-compatible light/sound/motor controller called PFx Brick. We have featured many of Jason's amazing LEGO creations previously (see links at the end of this post), so you know that whatever he is involved in is going to be good. Jason and Gale are currently running a Kickstarter campaign to put the PFx Brick into volume production and make it widely available for LEGO fans everywhere. I have been in touch with Jason, and he sent us over some really interesting information about the project. Details below. 🙂

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Note that your demo account used during this period will not be your main TitanReach account, we are building a real account system later on. We'll be publishing a new #dev-blogs entry later today, showcasing some changes from our stress test, some new features with this build, and a general update on the team.

WHAT IS THE PFX BRICK? – Lights, sound, action; these three words perfectly summarize the essence of the PFx Brick. Never before have these capabilities been available on a single device, in such a small form factor, and designed specifically for LEGO builders. That is, until now! The PFx Brick is an electronic brick controller designed to offer three major functions for your LEGO creations: 1.) Motor control, 2.) Lighting effects and 3.) Sound effects. These functions are controlled using any LEGO Power Functions InfraRed (IR) remote control. The actions the PFx Brick performs are configured using the PFx App software. The App is also used to load sound files on to the PFx Brick. Once configured, the PFx Brick can be built into your LEGO creation transforming it with the magic of light, sound, and animation! In the video-playlist below I have included the introduction to the PFx Brick by Jason and Gale, as well as a number of demo videos, so you can see how it works.

WHY ANOTHER CONTROL BRICK? – Isn't this an SBrick clone? etc. The PFx Brick is a lot more than just a motor control brick. We LEGO fans are lucky that we have a thriving ecosystem of alternative electronic controllers such as the awesome SBrick and BuWizz. These controllers are aimed specifically at motor control applications where multiple motor channels and radio control via Bluetooth technology was a priority. The PFx Brick on the other hand, was designed to offer two new capabilities that Jason and Gale believe have been missing from LEGO models: advanced lighting and sound effects. Furthermore, they wanted these features to be super-easy to use. Therefore, they chose Infrared remote control rather than Bluetooth radio technology. They believe the simplicity of instantly using your existing IR remote controls instead of depending on a smart-phone or tablet based control app has a lot of appeal to many users.

WHEN CAN I DOWNLOAD THE APP? – The PFx App will be made publically available for download after the successful completion of the PFx Brick Kickstarter campaign. Download links for both Windows and Mac OS X PFx App versions will appear on the Fx Bricks website at fxbricks.com.

WHEN WILL THE SOFTWARE API BE AVAILABLE? – The PFx Brick USB communications API will be made available after both the successful completion of the PFx Brick Kickstarter campaign and manufacturing of the production version of the PFx Brick. The API will consist of documentation of the USB message format and data structures as well as sample C/C++ code demonstrating the use of the API.

DOES LEGO KNOW ABOUT/SUPPORT THE PFX BRICK? – No. The PFx Brick is neither officially supported nor endorsed by the LEGO Group. The PFx Brick, like many other 3rd party products in the LEGO ecosystem, is designed to complement and not compete with products from the LEGO Group. Fx Bricks has been careful to differentiate design elements such as the LEGO Power Functions compatible connectors so that they are not associated with trademarked design features of the LEGO Group.

Lonesome

Jason and Gale have worked carefully to bring the PFx Brick idea from concept to a working model. In fact, they have already integrated prototype units into many official LEGO sets, as you can see in the demonstration videos above. They are super excited about the possibilities of PFx Bricks, and hope that LEGO fans will share their enthusiasm to bring their models to life with advanced lighting, sound effects and motor control.

As I mentioned at the beginning, Jason and Gale are running a Kickstarter campaign to put be able to produce the PFx Brick in volume and make it available for LEGO fans. How Kickstarter works is that those who are interested to support a project offer a pledge amount. If the fundraising goal of the project is met, backers will get charged the amount they pledged, and they will be the first to receive various packages of the finished product, once they are available (in this case, PFx Brick bundles). There are set timeframes for both running the campaign and finishing the project (all of this is explained in detail on the Kickstarter campaign page). If the fundraising goal is not met by the deadline, the project is canceled, and backers won't be charged. There are already around a hundred backers (at the time of this writing) for the PFx Brick campaign, but there is still a long way to go to reach the goal by the April 26,2017 deadline. If you are interested, you can check out the Kickstarter page with further details and specifications, and you can also spread the word via social-media, if you like.

What do you think? How do you like the idea of the PFx Brick? Do you see yourself using it in your own LEGO models? What do you think is the most useful feature? And are there any improvements you would like? Are you planning to support the campaign? Feel free to share your thoughts and discuss in the comment section below! 😉

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18th April, 2019 – CIRCLE Entertainment and Something Classic Games are delighted to confirm the Nintendo Switch release details for Shadows of Adam. This stylish modern take on SNES-era JRPGs will open for pre-loading on the Nintendo Switch eShop from 26th April, before its launch on 3rd May. Pre-orders will come with a 10% discount and cost $13.49USD / €13,49, with a standard price of $14.99USD / €14.99 from 3rd May.

Lonesome Village - Kickstarter Demo Mac Os Download

This Nintendo Switch release is the console debut for Shadows of Adam, following its previous arrival on PC and Mac; it is also a complete edition, with previous DLC ‘Guild of the Artificers' included. A blend of classic ideas, modern touches, humour and outrageous battles, Shadows of Adam is both a love letter to classics in the genre and a fresh take.

Of course there is a dramatic story to follow, as well…

Tucked away from the outside world by the impenetrable haze of the Misty Woods, the village of Adam has mostly lived in peace since the days of the Wraith War. The dark power that fueled that war has vanished, but darkness is descending once more and Adam's legendary hero, Orazio, is no more.

10 years ago he left without explanation and never returned, leaving his son and adopted daughter to wrestle with the dark secret he left behind—a secret that must now be revealed if the children hope to save both Adam and their departed father, though its revelation could unhinge the world.

Lonesome Village - Kickstarter Demo Mac Os X

In terms of gameplay Shadows of Adam features multiple playable characters, fast-paced battles, gorgeous graphics, an awesome soundtrack (with over 40 tracks) and the convenience to save anywhere you like. Whether playing on the TV or in handheld mode, the game's glorious pixels will immerse you in the adventure and its memorable scenes.

Stay tuned to our Twitter accounts, @CIRCLE_Ent and @SomethingClassc, for more information and early looks ahead of the Nintendo Switch release of Shadows of Adam.





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